When I opened it back this morning, something was wrong… The perspective viewport does not show the meshes properly…
All the objects are transparent. Everything seems messed up.
I didn’t touched anything since my last save. No change on directories, no new drivers installed. I’m not an advanced user of UE. Just started few weeks ago.
I don’t know if I did something wrong before saving my last file. All the perspective modes are broken. But I still can open independently the Assets.
What can I do to rebuild my scene properly ? Is it possible to export into a new clean project ?
How can I see what’s wrong ?
Maybe in the logs ?
The first thing I’d do is reset the UI layout. (Window → Load Layout → Default Editor Layout)
You could also try Verifying your engine files. (Drop-down next to engine version in launcher)
To export things into a new project: Create a new project, then in the broken project right-click on your map file(s) and ‘Migrate’ to the new project. (All things in map will be detected and migrated)
If you still see this in a new project: Consider updating your GPU drivers.
I tried to revert to default layout. I was not the problem.
I also tried to revet all project settings to default as well, but without success.
My UR 5.2 install is correct, and I also tried to “Fix up to Redirectors” as mentioned in an other post.
I though it was due to the error
LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input '' was empty.
I found a post about that , and tried to delete the AppData cache files and restart everything. But no luck.
I don’t really know what happened , but it seems to be linked to my project. Maybe broken files but it’s hard to say.
I finally copied all the “/Content/” from my project to a New one, and it worked. I didn’t try to migrate things but I think it will work, since the assets are good.
Thanks for trying all that. Glad to hear it worked in a new project.
Copying the entire /Content/ folder is also a good. (Incase you have any assets you want to move that aren’t referenced in the map.)
If it starts happening again the first thing I’d do is create a new map in the project. (If it’s happening in the new map it might be a PC/GPU problem, as opposed to an Asset problem)