Hey All,
Working in UE 5.2.0 and trying to export and keep getting this crash. Has anybody else got this error before?
" LoginId:3180d98c46c55976f1433c9945274aa7
EpicAccountId:894f2ba23a884e43a7cae48a9a9139b6
Assertion failed: IsInGameThread() [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\TextureRenderTarget.cpp] [Line: 49]
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_UnrealEd
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_UnrealToUnity!UseUEExporter() [E:\Unreal\Projects\SpectrumGalaxy 5.2\Plugins\UnrealToUnity\Source\UnrealToUnity\Public\ExportToUnity.cpp:296]
UnrealEditor_UnrealToUnity!UETextureExporter::DoExport() [E:\Unreal\Projects\SpectrumGalaxy 5.2\Plugins\UnrealToUnity\Source\UnrealToUnity\Public\ExportToUnity.cpp:354]
UnrealEditor_UnrealToUnity!TGraphTask::ExecuteTask() [E:\Epic Games\UE_5.2\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1310]
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll "
SpectrumGalaxy.log (241.4 KB)
PC Specs:
CPU: i9-13900k
GPU: RTX 4090 Founders Edition
RAM: 128 GB DDR5 4800 MHz Corsair Dominator Platinum
Motherboard: ASUS ROG Strix Z790-E
SSD: 2TB Samsung 990 Pro M.2
Would appreciate any and all info.