UE 5.1 VR crashes when using planar reflection

Hey there @bubb1eDragon @JoshHD22 and @IntelliToasters! Welcome back to the community all of you! A couple of questions for each of you!

May I know your specs/HMDs?

Does this still occur with forward rendering on/off?

How about Mobile HDR?

Did this occur with the HMD off?

I see the error’s pointing at view index for OpenXR which I assume (without looking at the source) refers to the left eye/right eye rendering. If we can gather some info, we might be able to find a common link.