UE 5.1 "package project" packaging only the Game Default Map

In my project UE 5.0.3 the packaging works and in UE 5.1 with the editor window everything runs normal but when i package in UE 5.1 it only packages the current Map/Scene.
Problem:
UE 5.1 “package project” packaging only current Game Default map . I’ve tried several maps.

Packaging is very fast when the start map is a small map. That’s why I noticed that only the current map is packaging.

(Windows)

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I see, you can modify the packaging for your game in the Project Settings menu:
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If you expand the advanced settings in the Packaging tab, you can add List of maps to include in a packaged build:

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Thank you, it worked.

Hey awesome @SerkanAyhan1973! Please mark my answer as the solution to your issue! :slight_smile:

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thanks though

Hey i tried this, but it is not working for me, do you have any other solution that might work for this?

same for me, i will try to cook the whole content folder even i want to avoid this