UE 5.1 lumen light leaks

Hi jblackwell and thanks for the reply!
With the non beta I meant project setting>shadow map method>virtual shadow maps (beta), but now with “RT shadows on” all works with the beta as well. Turning the RT shadows on was the solution - simple, but as always when you learn something that took me almost whole day to figure it out;) Yep UE is great, but not easy to learn…:wink:

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