UE 5.1 crashes if Shader model 6 is enabled

Hey ElrictheFirst. You have shader model 6.5 And i thing that’s the problem…

Nanite is working with Shader Model 6.6 atomics
Or Vulkan (VK_KHR_shader_atomic_int64

Check it here in Nanite Virtualized Geometry

I have the same problem. It’s time to buy a new laptop!

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