UE 5.1 C++ project windows build does not start

Build shows exception code 0x80000003 in Windows Event Viewer (snapshot attached)

in VS debug shows break point in an ability file

Solved it. The root cause was the global/static initialization. It was executing during Unreal’s module/class initialization, before the Gameplay Tags system was ready, causing the 0x80000003 crash.

The Fix:

  • Removed the unsafe global initialization.
  • Converted the cooldown tags to safe runtime/function-local initialization.