same issue here
- My project is UE5.1.1, built on Linux (Ubuntu 20.04).
- Tested locally and on AWS with the older pixel streaming cirrus webserver and the released docker image from pixelstreaminginfrastructure.
- I do not have the Async Loading Screen Plugin downloaded or enabled.
- The only Plugins i have enabled are Cesium for Unreal & PixelStreaming
- And no dice, no mouse cursor in the web broswer client.
- If i run the packaged game locally, the mouse cursor does display in the game engine client.