UE 5.1.1 Unknown packaging error (even after deleting everything)

When I create a blank level it package it successfully, it only fail in this main map, I´ve searched in this website for similar errors like not enough memory, corrupted blueprints, directx check, packaging in another drive, etc. with no luck. Right now I´m trying to delete elements from the map one by one and put the settings in low on packaging just to see what might be the problem.

UATHelper: Packaging (Windows): LogInit: Display: Failure - 61 error(s), 598 warning(s)
UATHelper: Packaging (Windows): LogInit: Display:
UATHelper: Packaging (Windows): Execution of commandlet took: 653.87 seconds
UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 2457.60 MB (2.40 GB) budget. Usage: 0.00%
UATHelper: Packaging (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shaders Compiled: 0
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
UATHelper: Packaging (Windows): Took 696.9069015s to run UnrealEditor-Cmd.exe, ExitCode=1
UATHelper: Packaging (Windows): ERROR: Cook failed.
UATHelper: Packaging (Windows): (see C:\Users\Miguel Angel\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+Unreal+Engine+UE_5.1\Log.txt for full exception trace)
UATHelper: Packaging (Windows): AutomationTool executed for 0h 11m 41s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Packaging (Windows): BUILD FAILED


LogOutputDevice: Error: === Handled ensure: ===
LogOutputDevice: Error: Ensure condition failed: false [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\LevelScriptActor.cpp] [Line: 44]
LogOutputDevice: Error: Detected the creation of more than one LevelScriptActor (/Game/ThirdPersonKit/Maps/Area_51_Final.Area_51_Final:PersistentLevel.Area_51_Final_C_27, /Game/ThirdPersonKit/Maps/Area_51_Final.Area_51_Final:PersistentLevel.Area_51_Final_C_1) within the same outer. This can lead to duplicate level blueprint operations during play.
LogOutputDevice: Error: Stack:
LogOutputDevice: Error: [Callstack] 0x00007ffe752481fd UnrealEditor-Engine.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe81385387 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe811a9c26 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe80f2cd81 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe80f097d5 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe811da106 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe811aa059 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe811d241e UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe811a7baf UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe811aa4bb UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe811d3761 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe8136d9eb UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe8119d48f UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe812081ac UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe81206681 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe81208322 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe81206681 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe81208322 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe81206681 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe81205f91 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe811b4d6a UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe811eb5e6 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe812000c3 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe811ac11a UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe811cdac3 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe8136d6ea UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe8119d48f UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe81208306 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe81206681 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe81205f91 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe811b4d6a UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe811eb5e6 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe812000c3 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe811ac11a UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe811cdac3 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe8136d6ea UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe8136c3c4 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe8136c930 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe4fdda6fe UnrealEditor-ContentBrowserAssetDataSource.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe4fdc66a6 UnrealEditor-ContentBrowserAssetDataSource.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe4fdc6a58 UnrealEditor-ContentBrowserAssetDataSource.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe4fdae3ba UnrealEditor-ContentBrowserAssetDataSource.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe6a556fdc UnrealEditor-ContentBrowser.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe6a4efcac UnrealEditor-ContentBrowser.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe6a5596d8 UnrealEditor-ContentBrowser.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe6a4ff066 UnrealEditor-ContentBrowser.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe6a455f92 UnrealEditor-ContentBrowser.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe6a56fd7d UnrealEditor-ContentBrowser.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe6a55a18d UnrealEditor-ContentBrowser.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe7e7bef35 UnrealEditor-Slate.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe7e824c42 UnrealEditor-Slate.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe7e814372 UnrealEditor-Slate.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe7e80a788 UnrealEditor-Slate.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffede7f1967 UnrealEditor-ApplicationCore.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffede7d67d1 UnrealEditor-ApplicationCore.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffede7f4391 UnrealEditor-ApplicationCore.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffede7cff93 UnrealEditor-ApplicationCore.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffef3118231 USER32.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffef3117cf1 USER32.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffede7f5849 UnrealEditor-ApplicationCore.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff69e287332 UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff69e2a287d UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff69e2a296a UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff69e2a5680 UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff69e2b71b4 UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff69e2ba516 UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffef26b269d KERNEL32.DLL!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffef386a9f8 ntdll.dll!UnknownFunction []
MapCheck: Error: Level Script Blueprint references streamed actor SM_SkySphere (/Game/ThirdPersonKit/Maps/Area_51_Final)
MapCheck: Error: Level Instance LevelInstance4 (/Game/ThirdPersonKit/Maps/Area_51_Final) has an invalid world asset /ShooterMaps/Maps/migratetest2.migratetest2
MapCheck: Error: Level Instance LevelInstance5 (/Game/ThirdPersonKit/Maps/Area_51_Final) has an invalid world asset /ShooterMaps/Maps/migratetest2.migratetest2
MapCheck: Error: Level Instance LevelInstance3 (/Game/ThirdPersonKit/Maps/Area_51_Final) has an invalid world asset /ShooterMaps/Maps/MigrateTest.MigrateTest
LogLevelInstance: Error: Failed to load LevelInstance Actor ‘/Game/ThirdPersonKit/Maps/Area_51_Final.Area_51_Final:PersistentLevel.LevelInstance_UAID_D85ED396CE4FDF5B01_1649151531’ because it refers to an invalid package (‘/ShooterMaps/Maps/MigrateTest’). Run Map Check for more details.
LogLevelInstance: Error: Failed to load LevelInstance Actor ‘/Game/ThirdPersonKit/Maps/Area_51_Final.Area_51_Final:PersistentLevel.LevelInstance_UAID_D85ED396CE4FDF5B01_1649155545’ because it refers to an invalid package (‘/ShooterMaps/Maps/migratetest2’). Run Map Check for more details.
LogLevelInstance: Error: Failed to load LevelInstance Actor ‘/Game/ThirdPersonKit/Maps/Area_51_Final.Area_51_Final:PersistentLevel.LevelInstance_UAID_D85ED396CE4FDF5B01_1649495682’ because it refers to an invalid package (‘/ShooterMaps/Maps/migratetest2’). Run Map Check for more details.
MapCheck: Error: Level Instance LevelInstance4 (/Game/ThirdPersonKit/Maps/Area_51_Final) has an invalid world asset /ShooterMaps/Maps/migratetest2.migratetest2
MapCheck: Error: Level Instance LevelInstance5 (/Game/ThirdPersonKit/Maps/Area_51_Final) has an invalid world asset /ShooterMaps/Maps/migratetest2.migratetest2
MapCheck: Error: Level Instance LevelInstance3 (/Game/ThirdPersonKit/Maps/Area_51_Final) has an invalid world asset /ShooterMaps/Maps/MigrateTest.MigrateTest
LogLevelInstance: Error: Failed to load LevelInstance Actor ‘/Game/ThirdPersonKit/Maps/Area_51_Final.Area_51_Final:PersistentLevel.LevelInstance_UAID_D85ED396CE4FDF5B01_1649151531’ because it refers to an invalid package (‘/ShooterMaps/Maps/MigrateTest’). Run Map Check for more details.
LogLevelInstance: Error: Failed to load LevelInstance Actor ‘/Game/ThirdPersonKit/Maps/Area_51_Final.Area_51_Final:PersistentLevel.LevelInstance_UAID_D85ED396CE4FDF5B01_1649155545’ because it refers to an invalid package (‘/ShooterMaps/Maps/migratetest2’). Run Map Check for more details.
LogLevelInstance: Error: Failed to load LevelInstance Actor ‘/Game/ThirdPersonKit/Maps/Area_51_Final.Area_51_Final:PersistentLevel.LevelInstance_UAID_D85ED396CE4FDF5B01_1649495682’ because it refers to an invalid package (‘/ShooterMaps/Maps/migratetest2’). Run Map Check for more details.
PIE: Error: Blueprint Runtime Error: “Accessed None trying to read property Selected pathnode”. Node: Change Movement Type Graph: EventGraph Function: Execute Ubergraph BTTask Update Pathnode Blueprint: BTTask_Update_Pathnode
PIE: Error: Blueprint Runtime Error: “Accessed None trying to read property Selected pathnode”. Node: Change Movement Type Graph: EventGraph Function: Execute Ubergraph BTTask Update Pathnode Blueprint: BTTask_Update_Pathnode
PackagingResults: Error: begin: stack for UAT
PackagingResults: Error: === Handled ensure: ===
PackagingResults: Error: Ensure condition failed: false [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\LevelScriptActor.cpp] [Line: 44]
PackagingResults: Error: Detected the creation of more than one LevelScriptActor (/Game/ThirdPersonKit/Maps/Area_51_Final.Area_51_Final:PersistentLevel.Area_51_Final_C_27, /Game/ThirdPersonKit/Maps/Area_51_Final.Area_51_Final:PersistentLevel.Area_51_Final_C_1) within the same outer. This can lead to duplicate level blueprint operations during play.
PackagingResults: Error: Stack:
PackagingResults: Error: [Callstack] 0x00007ffe752481fd UnrealEditor-Engine.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe81385387 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe811a9c26 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe80f2cd81 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe80f097d5 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe811da106 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe811aa059 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe811d241e UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe811a7baf UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe811aa4bb UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe811d3761 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe8136d9eb UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe8119d48f UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe812081ac UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe81206681 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe81208322 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe81206681 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe81208322 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe81206681 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe81205f91 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe811b4d6a UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe811eb5e6 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe812000c3 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe811ac11a UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe811cdac3 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe8136d6ea UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe8119d48f UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe81208306 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe81206681 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe81205f91 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe811b4d6a UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe811eb5e6 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe812000c3 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe811ac11a UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe811cdac3 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe8136d6ea UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe8136c3c4 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe8136c930 UnrealEditor-CoreUObject.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe7c9e57d2 UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe7c9e5a02 UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe7c9ef810 UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe7ca01870 UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe7ca011a5 UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe7c75f780 UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffe7c7816a3 UnrealEditor-UnrealEd.dll!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff61206b0ce UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff612062688 UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff61206296a UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff612065680 UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff6120771b4 UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ff6120796f2 UnrealEditor-Cmd.exe!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffef26b269d KERNEL32.DLL!UnknownFunction []
PackagingResults: Error: [Callstack] 0x00007ffef386a9f8 ntdll.dll!UnknownFunction []
PackagingResults: Error: end: stack for UAT
PackagingResults: Error: Unknown Cook Failure

I cannot duplicate the level because doesnt allow me to save it, it tells me this:

Can’t save …/…/…/…/Projects/Tests/Content/ThirdPersonKit/Maps/Area_51_Final2.umap: Graph is linked to object BlueprintGeneratedClass /Game/ThirdPersonKit/Maps/Area_51_Final.Area_51_Final_C (Unknown property) in external map

And also, In the level that I was trying to package, after deleting everything in the level (even the lights) I have this message:

////////////////////////////////////////////////////////////////////////////////////////////////////////////////

UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: begin: stack for UAT
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: === Handled ensure: ===
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error:
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: Ensure condition failed: false [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\LevelScriptActor.cpp] [Line: 44]
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: Detected the creation of more than one LevelScriptActor (/Game/ThirdPersonKit/Maps/Area_51_Final.Area_51_Final:PersistentLevel.Area_51_Final_C_27, /Game/ThirdPersonKit/Maps/Area_51_Final.Area_51_Final:PersistentLevel.Area_51_Final_C_0) within the same outer. This can lead to duplicate level blueprint operations during play.
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: Stack:
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe7cff81fd UnrealEditor-Engine.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffebb025387 UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffebae49c26 UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffebabccd81 UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffebaba97d5 UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffebae7a106 UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffebae4a059 UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffebae7241e UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffebae47baf UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffebae4a4bb UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffebae73761 UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffebb00d9eb UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffebae3d48f UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffebaea81ac UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffebaea6681 UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffebaea8322 UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffebaea5f91 UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffebae54d6a UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffebae8b5e6 UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffebaea00c3 UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffebae4c11a UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffebae6dac3 UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffebb00d6ea UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffebb00c3c4 UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffebb00c930 UnrealEditor-CoreUObject.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffeb2c857d2 UnrealEditor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffeb2c85a02 UnrealEditor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffeb2c8f810 UnrealEditor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffeb2ca1870 UnrealEditor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffeb2ca11a5 UnrealEditor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffeb29ff780 UnrealEditor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffeb2a216a3 UnrealEditor-UnrealEd.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff75e2eb0ce UnrealEditor-Cmd.exe!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff75e2e2688 UnrealEditor-Cmd.exe!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff75e2e296a UnrealEditor-Cmd.exe!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff75e2e5680 UnrealEditor-Cmd.exe!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff75e2f71b4 UnrealEditor-Cmd.exe!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff75e2f96f2 UnrealEditor-Cmd.exe!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffef26b269d KERNEL32.DLL!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffef386a9f8 ntdll.dll!UnknownFunction []
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Error: end: stack for UAT
UATHelper: Packaging (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/ThirdPersonKit/Maps/WeaponSystem. Instigator: { PackagingSettingsMapToCook }.
UATHelper: Packaging (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/ThirdPersonKit/Maps/Level_05. Instigator: { PackagingSettingsMapToCook }.
UATHelper: Packaging (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/ThirdPersonKit/Maps/Level_04. Instigator: { PackagingSettingsMapToCook }.
UATHelper: Packaging (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/ThirdPersonKit/Maps/Level_03. Instigator: { PackagingSettingsMapToCook }.
UATHelper: Packaging (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/ThirdPersonKit/Maps/Level_02. Instigator: { PackagingSettingsMapToCook }.
UATHelper: Packaging (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/ThirdPersonKit/Maps/Level_01. Instigator: { PackagingSettingsMapToCook }.
UATHelper: Packaging (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/ThirdPersonKit/Maps/Features_Map. Instigator: { PackagingSettingsMapToCook }.
UATHelper: Packaging (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/ThirdPersonKit/Maps/Demo_Map. Instigator: { PackagingSettingsMapToCook }.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] E:\Unreal Engine\Projects\Tests\Content\Characters\Heroes\PhysMat_Player.uasset: VerifyImport: Failed to find script package for import object ‘Package /Script/LyraGame’
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: Unable to load PhysMat_Player with outer Package /Game/Characters/Heroes/PhysMat_Player because its class (PhysicalMaterialWithTags) does not exist
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: Unable to load PhysMat_Player_WeakSpot with outer Package /Game/Characters/Heroes/PhysMat_Player_WeakSpot because its class (PhysicalMaterialWithTags) does not exist
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] E:\Unreal Engine\Projects\Tests\Content\Characters\Heroes\Mannequin\Animations\Locomotion\Pistol\MF_Pistol_Walk_Left.uasset: Failed to load ‘/AnimationLocomotionLibrary/AnimModifiers/SyncMarkerAnimModifier’: Can’t find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] E:\Unreal Engine\Projects\Tests\Content\Characters\Heroes\Mannequin\Animations\Locomotion\Pistol\MF_Pistol_Walk_Left.uasset: VerifyImport: Failed to load package for import object ‘Package /AnimationLocomotionLibrary/AnimModifiers/SyncMarkerAnimModifier’
UATHelper: Packaging (Windows): LogInit: Display: LogGameplayTags: Warning: [AssetLog] E:\Unreal Engine\Projects\Tests\Content\Characters\Heroes\Mannequin\Animations\AnimModifiers\FootstepEffectTagModifier.uasset: Invalid GameplayTag AnimEffect.Footstep.Land found in property /Game/Characters/Heroes/Mannequin/Animations/AnimModifiers/FootstepEffectTagModifier.FootstepEffectTagModifier_C:Effect In.
UATHelper: Packaging (Windows): LogInit: Display: LogAnimation: Warning: PoseAsset /Game/MetaHumans/Common/Common/Mocap/mh_arkit_mapping_pose.mh_arkit_mapping_pose is out-of-date with its source animation /Game/MetaHumans/Common/Common/Mocap/mh_arkit_mapping_anim.mh_arkit_mapping_anim
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] E:\Unreal Engine\Projects\Tests\Content\Characters\Heroes\Mannequin\Animations\Locomotion\Unarmed\MF_Unarmed_Walk_Right.uasset: VerifyImport: Failed to find script package for import object ‘Package /Script/AnimationLocomotionLibraryEditor’
UATHelper: Packaging (Windows): LogInit: Display: LogOutputDevice: Warning:
UATHelper: Packaging (Windows): Script Stack (0 frames) :
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] E:\Unreal Engine\Projects\Tests\Content_ExternalActors_\ThirdPersonKit\Maps\Area_51_Final\0\H1\UBRLN656ZB3JHC108RDNSI.uasset: Failed to load ‘/Game/ThirdPersonKit/Blueprints/AI/BP_AIChar_Kellan’: Can’t find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] E:\Unreal Engine\Projects\Tests\Content_ExternalActors_\ThirdPersonKit\Maps\Area_51_Final\0\H1\UBRLN656ZB3JHC108RDNSI.uasset: VerifyImport: Failed to load package for import object ‘Package /Game/ThirdPersonKit/Blueprints/AI/BP_AIChar_Kellan’
UATHelper: Packaging (Windows): LogInit: Display: LogBlueprint: Warning: [AssetLog] E:\Unreal Engine\Projects\Tests\Content\MetaHumans\Common\Face\Dead_face.uasset: [Compiler] Node Modify Curve uses potentially thread-unsafe call Modify Curve . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding.
UATHelper: Packaging (Windows): LogInit: Display: LogBlueprint: Warning: [AssetLog] E:\Unreal Engine\Projects\Tests\Content\MetaHumans\Common\Face\Face_AnimBP_Idle.uasset: [Compiler] Node Modify Curve uses potentially thread-unsafe call Modify Curve . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding.
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] E:\Unreal Engine\Projects\Tests\Content_ExternalActors_\ThirdPersonKit\Maps\Area_51_Final\0\H1\UBRLN656ZB3JHC108RDNSI.uasset: Failed to load ‘/Game/ExternalActors/ThirdPersonKit/Maps/Area_51_Final/A/AN/EMRPUJQWY4L9IUKAI9PFH7’: Can’t find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] E:\Unreal Engine\Projects\Tests\Content_ExternalActors_\ThirdPersonKit\Maps\Area_51_Final\0\H1\UBRLN656ZB3JHC108RDNSI.uasset: VerifyImport: Failed to load package for import object ‘BP_Pathnode_C /Game/ThirdPersonKit/Maps/Area_51_Final.Area_51_Final:PersistentLevel.BP_Pathnode_C_UAID_D85ED396CE4F276901_2022351294’
UATHelper: Packaging (Windows): LogInit: Display: LogEngine: Warning: Failed to load /Game/ExternalActors/ThirdPersonKit/Maps/Area_51_Final/0/H1/UBRLN656ZB3JHC108RDNSI
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] E:\Unreal Engine\Projects\Tests\Content_ExternalActors_\ThirdPersonKit\Maps\Area_51_Final\0\SM\7DSUEEBIBCNGDPJHWLBUL1.uasset: Failed to load ‘/Game/ThirdPersonKit/Blueprints/AI/BP_AICharacterBase_Child_Blue1’: Can’t find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] E:\Unreal Engine\Projects\Tests\Content_ExternalActors_\ThirdPersonKit\Maps\Area_51_Final\0\SM\7DSUEEBIBCNGDPJHWLBUL1.uasset: VerifyImport: Failed to load package for import object ‘Package /Game/ThirdPersonKit/Blueprints/AI/BP_AICharacterBase_Child_Blue1’
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] E:\Unreal Engine\Projects\Tests\Content_ExternalActors_\ThirdPersonKit\Maps\Area_51_Final\0\SM\7DSUEEBIBCNGDPJHWLBUL1.uasset: Failed to load ‘/Game/ExternalActors/ThirdPersonKit/Maps/Area_51_Final/9/HJ/6PZED3M4QT55IPNF8ZCHPU’: Can’t find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] E:\Unreal Engine\Projects\Tests\Content_ExternalActors_\ThirdPersonKit\Maps\Area_51_Final\0\SM\7DSUEEBIBCNGDPJHWLBUL1.uasset: VerifyImport: Failed to load package for import object ‘BP_Pathnode_C /Game/ThirdPersonKit/Maps/Area_51_Final.Area_51_Final:PersistentLevel.BP_Pathnode_C_UAID_D85ED396CE4FD47801_2067373901’
UATHelper: Packaging (Windows): LogInit: Display: LogEngine: Warning: Failed to load /Game/ExternalActors/ThirdPersonKit/Maps/Area_51_Final/0/SM/7DSUEEBIBCNGDPJHWLBUL1
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] E:\Unreal Engine\Projects\Tests\Content_ExternalActors_\ThirdPersonKit\Maps\Area_51_Final\1\3A\SUPAKQF1HUCSD6R7KFN60O.uasset: Failed to load ‘/Game/ThirdPersonKit/Blueprints/AI/Enemies_IA/Blue2’: Can’t find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] E:\Unreal Engine\Projects\Tests\Content_ExternalActors_\ThirdPersonKit\Maps\Area_51_Final\1\3A\SUPAKQF1HUCSD6R7KFN60O.uasset: VerifyImport: Failed to load package for import object ‘Package /Game/ThirdPersonKit/Blueprints/AI/Enemies_IA/Blue2’
UATHelper: Packaging (Windows): LogInit: Display: LogEngine: Warning: Failed to load /Game/ExternalActors/ThirdPersonKit/Maps/Area_51_Final/1/3A/SUPAKQF1HUCSD6R7KFN60O
UATHelper: Packaging (Windows): LogInit: Display: LogEngine: Warning: Failed to load /Game/ExternalActors/ThirdPersonKit/Maps/Area_51_Final/1/JI/VUPYUXVJJ73DACZI3HV06H
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] E:\Unreal Engine\Projects\Tests\Content_ExternalActors_\ThirdPersonKit\Maps\Area_51_Final\1\JR\CTN4V1V30UM4XEE01SAS8N.uasset: Failed to load ‘/Game/ThirdPersonKit/Blueprints/AI/BP_AICharacterBase_ChildAzu’: Can’t find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] E:\Unreal Engine\Projects\Tests\Content_ExternalActors_\ThirdPersonKit\Maps\Area_51_Final\1\JR\CTN4V1V30UM4XEE01SAS8N.uasset: VerifyImport: Failed to load package for import object ‘Package /Game/ThirdPersonKit/Blueprints/AI/BP_AICharacterBase_ChildAzu’
UATHelper: Packaging (Windows): LogInit: Display: LogEngine: Warning: Failed to load /Game/ExternalActors/ThirdPersonKit/Maps/Area_51_Final/1/JR/CTN4V1V30UM4XEE01SAS8N
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] E:\Unreal Engine\Projects\Tests\Content_ExternalActors_\ThirdPersonKit\Maps\Area_51_Final\2\DI\0OFRNA7M3NYYGB4XH8QWKI.uasset: Failed to load ‘/Game/ThirdPersonKit/Blueprints/AI/Enemies_IA/Blue4’: Can’t find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] E:\Unreal Engine\Projects\Tests\Content_ExternalActors_\ThirdPersonKit\Maps\Area_51_Final\2\DI\0OFRNA7M3NYYGB4XH8QWKI.uasset: VerifyImport: Failed to load package for import object ‘Package /Game/ThirdPersonKit/Blueprints/AI/Enemies_IA/Blue4’
UATHelper: Packaging (Windows): LogInit: Display: LogEngine: Warning: Failed to load /Game/ExternalActors/ThirdPersonKit/Maps/Area_51_Final/2/DI/0OFRNA7M3NYYGB4XH8QWKI
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] E:\Unreal Engine\Projects\Tests\Content_ExternalActors_\ThirdPersonKit\Maps\Area_51_Final\2\GH\GA83D3NADC5J9JNSW2I4TA.uasset: Failed to load ‘/Game/ThirdPersonKit/Blueprints/AI/Enemies_IA/Blue/Blue_Child5’: Can’t find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] E:\Unreal Engine\Projects\Tests\Content_ExternalActors_\ThirdPersonKit\Maps\Area_51_Final\2\GH\GA83D3NADC5J9JNSW2I4TA.uasset: VerifyImport: Failed to load package for import object ‘Package /Game/ThirdPersonKit/Blueprints/AI/Enemies_IA/Blue/Blue_Child5’
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] E:\Unreal Engine\Projects\Tests\Content_ExternalActors_\ThirdPersonKit\Maps\Area_51_Final\2\GH\GA83D3NADC5J9JNSW2I4TA.uasset: Failed to load ‘/Game/ThirdPersonKit/Blueprints/AI/Enemies_IA/B’: Can’t find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] E:\Unreal Engine\Projects\Tests\Content_ExternalActors_\ThirdPersonKit\Maps\Area_51_Final\2\GH\GA83D3NADC5J9JNSW2I4TA.uasset: VerifyImport: Failed to load package for import object ‘Package /Game/ThirdPersonKit/Blueprints/AI/Enemies_IA/B’
UATHelper: Packaging (Windows): LogInit: Display: LogEngine: Warning: Failed to load /Game/ExternalActors/ThirdPersonKit/Maps/Area_51_Final/2/GH/GA83D3NADC5J9JNSW2I4TA
UATHelper: Packaging (Windows): LogInit: Display: LogEngine: Warning: Failed to load /Game/ExternalActors/ThirdPersonKit/Maps/Area_51_Final/2/SI/TB8643ELFIO6RF24BPX29V
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] E:\Unreal Engine\Projects\Tests\Content_ExternalActors_\ThirdPersonKit\Maps\Area_51_Final\2\WI\L2AJLL1X0OCUD9F6FHKTKS.uasset: Failed to load ‘/Game/ThirdPersonKit/Blueprints/AI/Enemies_IA/B_Child5’: Can’t find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] E:\Unreal Engine\Projects\Tests\Content_ExternalActors_\ThirdPersonKit\Maps\Area_51_Final\2\WI\L2AJLL1X0OCUD9F6FHKTKS.uasset: VerifyImport: Failed to load package for import object ‘Package /Game/ThirdPersonKit/Blueprints/AI/Enemies_IA/B_Child5’
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] E:\Unreal Engine\Projects\Tests\Content_ExternalActors_\ThirdPersonKit\Maps\Area_51_Final\4\98\DS1QYP21SACSLZ7MMF54HQ.uasset: Failed to load ‘/Game/ThirdPersonKit/Blueprints/AI/Enemies_IA/B_Child1’: Can’t find file.
UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] E:\Unreal Engine\Projects\Tests\Content_ExternalActors_\ThirdPersonKit\Maps\Area_51_Final\4\98\DS1QYP21SACSLZ7MMF54HQ.uasset: VerifyImport: Failed to load package for import object ‘Package /Game/ThirdPersonKit/Blueprints/AI/Enemies_IA/B_Child1’
UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] E:\Unreal Engine\Projects\Tests\Content_ExternalActors_\ThirdPersonKit\Maps\Area_51_Final\B\WI\QMR4RLLMHS5KQZZBKWCLHM.uasset: Failed to load ‘/Game/ThirdPersonKit/Blueprints/AI/Enemies_IA/B_Child2’: Can’t find file.
UATHelper: Packaging (Windows): LogInit: Display: NOTE: Only first 50 warnings displayed.
UATHelper: Packaging (Windows): LogInit: Display:
UATHelper: Packaging (Windows): LogInit: Display: Failure - 61 error(s), 535 warning(s)
UATHelper: Packaging (Windows): LogInit: Display:
UATHelper: Packaging (Windows): Execution of commandlet took: 87.16 seconds
UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 2457.60 MB (2.40 GB) budget. Usage: 0.00%
UATHelper: Packaging (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shaders Compiled: 0
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
UATHelper: Packaging (Windows): Took 101.829288s to run UnrealEditor-Cmd.exe, ExitCode=1
UATHelper: Packaging (Windows): ERROR: Cook failed.
UATHelper: Packaging (Windows): (see C:\Users\Miguel Angel\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+Unreal+Engine+UE_5.1\Log.txt for full exception trace)
UATHelper: Packaging (Windows): AutomationTool executed for 0h 1m 49s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Packaging (Windows): BUILD FAILED
PackagingResults: Error: Unknown Cook Failure