UE 5.1.0 Crashes in Ubuntu

Fatal error: [File:./Runtime/VulkanRHI/Private/VulkanUtil.cpp] [Line: 931]

VulkanRHI::vkCreateQueryPool(Device->GetInstanceHandle(), &PoolCreateInfo, VULKAN_CPU_ALLOCATOR, &QueryPool) failed, VkResult=-2 at ./Runtime/VulkanRHI/Private/VulkanQuery.cpp:58 with error VK_ERROR_OUT_OF_DEVICE_MEMORY 0x000076a0107531c0 libUnrealEditor-VulkanRHI.so!void DispatchCheckVerify<void, VulkanRHI::VerifyVulkanResult(VkResult, char const*, char const*, unsigned int)::$_236, FLogCategoryLogVulkanRHI, char16_t [49], char16_t*, int, char16_t*, unsigned int, char16_t const*>(VulkanRHI::VerifyVulkanResult(VkResult, char const*, char const*, unsigned int)::$_236&&, FLogCategoryLogVulkanRHI const&, char16_t const (&) [49], char16_t* const&, int const&, char16_t* const&, unsigned int const&, char16_t const* const&) [/mnt/horde/++UE5/Sync/Engine/Source/Runtime/Core/Public/Misc/AssertionMacros.h:171] 0x000076a0105debf5 libUnrealEditor-VulkanRHI.so!VulkanRHI::VerifyVulkanResult(VkResult, char const*, char const*, unsigned int) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/VulkanRHI/Private/VulkanUtil.cpp:930] 0x000076a01059fd45 libUnrealEditor-VulkanRHI.so!FVulkanQueryPool::FVulkanQueryPool(FVulkanDevice*, FVulkanCommandBufferManager*, unsigned int, VkQueryType, bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/VulkanRHI/Private/VulkanQuery.cpp:58] 0x000076a0105ab63f libUnrealEditor-VulkanRHI.so!FVulkanRayTracingCompactionRequestHandler::FVulkanRayTracingCompactionRequestHandler(FVulkanDevice*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/VulkanRHI/Private/VulkanRayTracing.cpp:1192] 0x000076a01053e9f0 libUnrealEditor-VulkanRHI.so!FVulkanDevice::InitGPU() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/VulkanRHI/Private/VulkanDevice.cpp:1136] 0x000076a0105dc650 libUnrealEditor-VulkanRHI.so!FVulkanDynamicRHI::InitInstance() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/VulkanRHI/Private/VulkanRHI.cpp:753] 0x000076a0105dc321 libUnrealEditor-VulkanRHI.so!FVulkanDynamicRHI::Init() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/VulkanRHI/Private/VulkanRHI.cpp:258] 0x000076a075aff97e libUnrealEditor-RHI.so!RHIInit(bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/RHI/Private/DynamicRHI.cpp:340] 0x0000000000252420 UnrealEditor!FEngineLoop::PreInitPreStartupScreen(char16_t const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:2816] 0x0000000000248c62 UnrealEditor!GuardedMain(char16_t const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/Launch.cpp:154] 0x000076a07b55a2d2 libUnrealEditor-UnixCommonStartup.so!CommonUnixMain(int, char**, int ()(char16_t const), void (*)()) [/mnt/horde/++UE5/Sync/Engine/Source/Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:269] 0x000076a071029d90 libc.so.6!UnknownFunction(0x29d8f) 0x000076a071029e40 libc.so.6!__libc_start_main(+0x7f) 0x00000000002351b9 UnrealEditor!_start()

libUnrealEditor-VulkanRHI.so!VulkanRHI::VerifyVulkanResult(VkResult, char const*, char const*, unsigned int) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/VulkanRHI/Private/VulkanUtil.cpp:930]
libUnrealEditor-VulkanRHI.so!FVulkanQueryPool::FVulkanQueryPool(FVulkanDevice*, FVulkanCommandBufferManager*, unsigned int, VkQueryType, bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/VulkanRHI/Private/VulkanQuery.cpp:58]
libUnrealEditor-VulkanRHI.so!FVulkanRayTracingCompactionRequestHandler::FVulkanRayTracingCompactionRequestHandler(FVulkanDevice*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/VulkanRHI/Private/VulkanRayTracing.cpp:1192]
libUnrealEditor-VulkanRHI.so!FVulkanDevice::InitGPU() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/VulkanRHI/Private/VulkanDevice.cpp:1136]
libUnrealEditor-VulkanRHI.so!FVulkanDynamicRHI::InitInstance() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/VulkanRHI/Private/VulkanRHI.cpp:753]
libUnrealEditor-VulkanRHI.so!FVulkanDynamicRHI::Init() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/VulkanRHI/Private/VulkanRHI.cpp:258]
libUnrealEditor-RHI.so!RHIInit(bool) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/RHI/Private/DynamicRHI.cpp:340]
UnrealEditor!FEngineLoop::PreInitPreStartupScreen(char16_t const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:2816]
UnrealEditor!GuardedMain(char16_t const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/Launch.cpp:154]
libUnrealEditor-UnixCommonStartup.so!CommonUnixMain(int, char**, int ()(char16_t const), void (*)()) [/mnt/horde/++UE5/Sync/Engine/Source/Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:269]
libc.so.6!UnknownFunction(0x29d8f)
libc.so.6!__libc_start_main(+0x7f)
UnrealEditor!_start()