[=CodeSpartan;338299]
I don’t know if this has been mentioned on the thread, but here is a pretty game-breaking bug that prevents my team from moving to 4.8 at all. So hopefully it will get fixed in 4.9 or sooner. It basically makes blueprint default values useless in our packaged project, forcing you to set the default values one by one using Set nodes instead.
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Yeah, I’ve mentioned about this one on the previous page - well, all we can do is wait and keep our fingers crossed.