I have already expressed support for this idea, but there is another example of current ‘not-so-good’ state of UE: Just in my case, two game breaking (the first one resets many variables after packaging, the second one crashes game every time) bugs that I’m waiting to be fixed. In both cases many users encountered these bugs, and in both cases I’ve created a simple repro-demo project, so I hope it will help to fix it soon. So currently I’m blocked for packaging my game (at least I can work on other game elements) - and the only thing I can do is wait, keep my fingers crossed, and send some good energy to Epic, along with bug reports