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But honestly… the biggest 2 from a workflow perspective (Camera movement Undo, Freezing Objects)
Edit: Forgot but was quickly reminded…
-Ability to move the mouse freely when ejected in PIE mode (currently only 90 degree movements are allowed so you have to unclick repeatedly to “roam” freely as you would normaly in the viewport)
-Ability to select actors when ejected… currently everything else can be selected except actors.
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Hey ,
I tested this in 4.8 and I’m not able to see what you are talking about. I can select any actor within the level out of PIE and rotating the mouse seems to be working freely. Which mouse button are you using? They have two different types of functions depending on what you are looking for.