UE 4.8 Default MoveTo broken on upgrade

Hey all,

The transition to 4.8 has been pretty smooth so far. No real amounts of recode.

Did run into an issue with the packaged MoveTo Task in behavior trees. It worked perfect in 4.7 and the only change between was the upgrade to 4.8.

Checked all my blackboard values and ran a lot of debugging and everything seems great, but for whatever reason the MoveTo task is succeeding immediately. No movement, just instant succeed. If I put in a selector instead of my sequence, it keeps succeeding in a loop forever but never actually moving.

I haven’t modified the MoveTo as I needed it as it is.

Anyone have similar issues they may have worked around?