Creating an inventory system specifically aimed at UE4… mapped the open inventory window to my TAB key, but every time I hit the key the engine crashes. Anyone else experience something like this? UE 4.27
I’ve changed the binding to other keys and still crashes.
Have you tried testing it out without a keybind? Like trigger it within the level BP or something after 20 seconds of the level opening?
According to https://github.com/EpicGames/UnrealEngine/blob/4.27/Engine/Source/Runtime/CoreUObject/Private/UObject/Class.cpp
That error is happening at: