UE(4-27) Issues with Vaulting/Climbing using Linetrace

Hi, I’m having some issues implementing parkour in my UE5 game, I followed this tutorial on youtube
( Vaulting & Climbing (Parkour) Part 1 - Unreal Engine 4 Tutorial - YouTube ) and I believe the reason this is happening is because I’m using a character from the Animation Starter Pack that has a different Animation Graph. The linetrace seems to be working as you can see from the video below, however I can’t seem to figure out where the problem is - I’m guessing its the animation graph. Root motion is enabled for all Anim Montages



Any help would be greatly appreciated!
Kind Regards,
Sadiq Malik