Hello guys,
Ive been working on a demo game (from a Udemy course) and I
m facing some problems, specially with the colision.
My point is to make the firstPersonCharacter to interact with a door in the environment. I put some log infos (eg Draw Debug String) to show me when the player reach the colision box associated with the door, but im not reaching that when I launch the app to my Quest 2 (it works from the Unreal IDE when I just click on Play button).
Follow some prints to show my configuration:
FirstPersonCharacter
The BP associated with the door
It works from IDE (we can see the print msg)
I tried already a lot of things that I found here on forum but nothing worked for me, can someone give me a help please?