UE 4.26, Web Remote Control: WebSockets

There is no documentation for how to work with web remote control and web sockets. Does anyone know of some information on this feature?

Hey, just wanted to let you know that we’re chatting around about this in the Virtual Production Facebook group as well. Specifically here and here.

Excited to learn more about the new endpoints and controls that go beyond the existing calls we can make for WebControl!