UBT-CPPSinner-Win64-Development.txt (19.6 KB)
I am trying to package to windows, but it keeps failing. I have a fair bit of c++ code, but I haven’t ever touched the engine content, so I don’t know why those or throwing errors or how to fix them. It doesn’t give me any errors to fix on what I have done, and I don’t know what to do. Any help would be appreciated. Thank you.
Hey @TheBenArts!
After looking through, your project is throwing an error due to your Crypto plugin:
D:\EpicGames\UE_4.26\Engine\Source\ThirdParty\CryptoPP\5.6.5\include\queue.h(135): error C4530: C++ exception handler used, but unwind semantics are not enabled. Specify /EHsc
I would reach out to the developer and see if they could provide a fix.
I hope the above solution works for you!
Is there a way to disable the plugin? I haven’t enabled it, atleast to the best of my knowledge. I looked for CryptoPP but I have only found CrtypoKey and Platform Cryptography Plugin (by EpicGames). Thank you for you help.