UE 4.26.1 - Movie Render Queue & Cloth Simulation: chaotic behavior

Why… why did this work?! -_-

What in the hell does Motion Blur have to do with Soft Cloth physics. lol. Can someone please tell me!

Also, i only needed to apply motion blur to the Cinematic Camera Component Post Process in the sequencer itself and that fixed it.

This is still an issue in 5.0.1 btw.

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