UE 4.26.0 - Oculus Quest 2 - Project launches (kind of) OK, doesn't start on Device

*Update: a slightly older version of the same project is launching without error in UE 4.25.4. I am gonna rebuild back to where I was in the 4.26 copy. The collision overlaps that appear to crash 4.26 work fine in 4.25.4. I also get no warnings or errors about the SteamVR Chaperone even though this older file has it in.