No, I didnt know it was related to my config file at all. I dont know any C++ (nor any programming language for the matter)
But if I would make some guessing after reading myself up on this a bit, at line 849, it converts “something” (I guess its something below in the hierarchy thats not in the screenshot at all? ) from being an “operator” to a “const” (no idea what either of those are), then at line 850 it checks if the output/result of that is a valid “const”, and if it is it returns that “const” (at 851) and then continues on with the code below, meanwhile if its not a valid const it wont return and thereby the process stops aka the application goes unresponsive?
And then you’re saying that the “something” is something from the config then?
My config is supposedly unmodified, I’ve never changed anything inside of the editor preferences other than some keybindings, so could just deleting the config work as a solution (assuming that it will then auto generate?)?
Yesterday I tried building UE4 4.25 from the GitHub source and see if I could get that running, which it did! So Im up and running again now with this version (Which I’ve now converted my project version to). So this isnt very urgent no longer