There was a significant refactor to some of the sequencer APIs. Here’s an overview detailing what changed:
https://docs.unrealengine.com/en-us/Engine/Sequencer/Workflow/SequencerTimeRefactorNotes
There was a significant refactor to some of the sequencer APIs. Here’s an overview detailing what changed:
https://docs.unrealengine.com/en-us/Engine/Sequencer/Workflow/SequencerTimeRefactorNotes