UE 4.2.5 and physics simulations

Can anyone share knowledge about existings physics simulations for UE 4.2.5? NVidia Flex is dead and I don’t see any working alternatives. As I understand Chaos is for destruction simulation, Niagara for VFX. I just need easy to use and fast physics simulations for solid bodies like this NVidia Flex example.

physics simulation.jpg

There is a soft-body simulation plugin on the marketplace. Anyway Chaos API is going to replace the whole PhysX including vehicle simulation support and not just destruction. About when I’d guess we will found out with UnrealEngine 5