So I recently got the UE 4.19.2 UWP fork downloaded and built. So for a test I loaded up a new 3P project and exported it to UWP x64. Everything build, exported, and the appx file installed perfectly fine. However, upon launching the game, it will stick at the splash screen for about a minute or so and then close. I have tried rebuilding it using 6 different Windows SDKs (17134, 16299, 15063, 14393, 10586, and 10240), but it still did not launch with any of them. I also put it onto my Xbox and it still hung at the splash screen and then said that it took too long to start. Is there something specific that causes this, some setting I might have missed, or something else?