UE 4.12 fbx import morphs stalls.

I have a character mesh with 72 morphs. I modelled in Lightwave 11.6 and export to FBX.

Importing the character into UE without morphs is fine but when I check import morphs UE hangs.

Sometimes after an hour it may get to morph 30 but usually by this time it hangs and does nothing.

Once I waited for 4 hours.

Can anyone help?

Try this:

  • import your character “without” the morphs.
  • just drag-n-drop your character to the folder where you import the character in UE4

Mike C