Hi!. Packaged size is full screen with 4.12 version. I need to build my work at 1280x720 like older versions. How can I set it?
Thanks!
Hi!. Packaged size is full screen with 4.12 version. I need to build my work at 1280x720 like older versions. How can I set it?
Thanks!
You can use the option for console command r.SetRes
Set the display resolution for the current game view. Has no effect in the editor.
e.g. 1280x720w for windowed
1920x1080f for fullscreen
1920x1080wf for windowed fullscreen
1920x1080wm for windowed mirror
r.SetRes = “1207x923w” LastSetBy: Console
You can set this in the LevelBP or GameMode BP to be called from an Execute Console Command node.
Just for reference, in my packaging test I did yesterday while testing an issue my games still start in a windowed 1600x900w by default.
1280x720w windowed mode worked! I used “execute console command” in BP level.
Packaging appears fixed to left top to the screen however.
Thank you very much.
This seems to be related to the change to using windowed fullscreen by default in 4.12? This is causing me some issues. Is there any way to make packaged builds default to the pre 4.12 style of launching in a normal window?