Hi,
Sorry If hijack this conversation but I was interested in what said about the “editor” schemes.
So if on mac we can’t build those schemes, how am I supposed to develop custom animation nodes or skeletal controls? They require a runtime part but also an editor part, to be used in the editor…
Please see this question:
How to build costume SkeletalControls on Mac, since "editor" schemes doesn't work on Xcode? - Programming & Scripting - Epic Developer Community Forums.
Thanks.