I have what might be a fairly basic question in Unreal 4.
I found this tutorial online for re-introducing UDK FPS components to level design in Unreal4:
but when I try to implement it in the engine I cannot find most of the components in the Search:
Generic_Lift, BaseJumpPad, WeaponBase, Ammo, Health, Armor, PowerupBase, etc.
What do I need to do to access that content?
Similarly, where is ContentBrowser/Games/Blueprints/Pawn/BotPawn, and why does my play Console ’ ] not have “Spawnbot” as an option, as described here?: