UDK Multiplayer with Steam, rightclick join friend, etc

I could still use some help with this whole Steamworks bit.
I’m trying to get one thing working which is the ability to right click on a friend in Steam and go ‘join game’. I only need to get that player’s IP since I have a custom solution for multiplayer that doesn’t use replication.
It seems I can get the IP from “OnlineSub.GameInterface.GetResolvedConnectString” which is seen in PlayerController.uc, am I on the right track here?

I’m also worried about this bit from the UE3 documentation, I can’t recompile C++ since all I have is UDK.

1 Like