UDIM issue: model is being split to multiple UV's, without me asking for it

Hi,

I’m trying to export a model I processed. upon exporting, I realize RC creates multiple UV tiles for it. I don’t remember setting multiple UV tiles for this model when unwrapping.

How can I disable this function and get back to exporting textures using one UV tile?

 

Thanks!

Hi,

    When unwrapping the model for texturing be sure to use the style “Maximal Texture Count” and a value of 1 for the Maximal Texture Count. Using this method, the largest texture you can get is a single 16k texture.

Hi,

This worked, thanks!

For some reason it was on 10…