Note: if you want to use it on UE5, don't forget to update the engine to 5.0.2 at least. Earlier versions of UE5 had bugs with sounds.
Project includes modular off-road cars (6 frames, 9 engines, 6 gearboxes, 7 fuel modules, 7 wheels and 9 cargos) with custom physics-based movement system, character interaction system (open/close trunks, seat as driver/passenger in cars or in passenger cargos), system for knocking down a character by car, in game and in editor customizable materials and sounds (Specific sounds for each engine and "general sounds" for frames - sounds of hits, suspension, wind, doors and etc). Also project supports multiplayer.
Multiplayer video link: https://youtu.be/llwTTVyTtuc
Main demo video link: https://youtu.be/qMszy2gwfEE
----------
Playable demo link: https://drive.google.com/file/d/1LOoM95peiWoiWDs24wODLZRfv7hHGpOT/view?usp=sharing
I also added customization zones to the project to make it easier for you to figure out how to change cars while playing. Each vehicle base (frame) has a set of supported parts. For this reason, for example, you cannot install a large body on a small frame. I recommend trying the demo (link above) to get a feel for what this asset is.
Also, you might be interested in:
(UPDATE 1)
- Added: drive/driven wheel modes; manual gearbox mode; gear shifting "click" sound
(UPDATE 2 - 08.10.21)
- Added multiplayer support
- Improved wheel physics
- Structural code improvements
- Small bug fixes
(UPDATE 3 - 27.05.22)
- Added support UE5 (UE 5.0.2 or later)