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UCX not working on static meshes from Blender
Development
Asset Creation
Blender
,
UE4
,
unreal-engine
,
question
anonymous_user_2ed5b4c7
(anonymous_user_2ed5b4c7)
June 8, 2015, 2:16pm
3
Yes. Prefix (UCX) and suffix (##) is mandatory.
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