Hello!
//header
UPROPERTY(meta = (BindWidget))
UComboBoxString* cboxOptions {nullptr};
//source
cboxOptions->ClearOptions();
cboxOptions->AddOption(FString("Hello!!"));
cboxOptions->AddOption(FString("World!"));
but when run the game, combo box shows no options…
then, i tried to put my options manually directly into the ComboBox widget from the UMG editor default option array… but still there is no option in game…
finally, added the default item for one of my two options, for instance “World!” … then ran the game, and ComboBox successfuly shows “World!” option, but there is no “Hello!” option added…
here is an explanation with a video:
any help will be apreciated…