ubuntu 16.04 unable to make UnrealEngine_4.18

git clone --depth=1 -b 4.18 https://github.com/EpicGames/UnrealEngine.git ~/UnrealEngine_4.18

cd ~/UnrealEngine_4.18

./Setup.sh && ./GenerateProjectFiles.sh && make

then


bash "/root/UnrealEngine_4.18/Engine/Build/BatchFiles/Linux/Build.sh" CrashReportClient Linux Shipping  

Building CrashReportClient...

Using 'git status' to determine working set for adaptive non-unity build.

Creating makefile for CrashReportClient (no existing makefile)

Performing full C++ include scan (no include cache file)

Using clang version '3.9.1' (string), 3 (major), 9 (minor), 1 (patch)

Building UnrealHeaderTool...

Using 'git status' to determine working set for adaptive non-unity build.

Waiting for 'git status' command to complete

Target is up to date

Total build time: 0.83 seconds (NoActionsToExecute executor: 0.00 seconds)

Parsing headers for CrashReportClient

  Running UnrealHeaderTool CrashReportClient "/root/UnrealEngine_4.18/Engine/Intermediate/Build/Linux/B4D820EA/CrashReportClient/Shipping/CrashReportClient.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -NoEnginePlugins

Refusing to run with the root privileges.

Error: UnrealHeaderTool failed for target 'CrashReportClient' (platform: Linux, module info: /root/UnrealEngine_4.18/Engine/Intermediate/Build/Linux/B4D820EA/CrashReportClient/Shipping/CrashReportClient.uhtmanifest, exit code: Canceled (1)).

Makefile:247: recipe for target 'CrashReportClient-Linux-Shipping' failed

make: *** [CrashReportClient-Linux-Shipping] Error 1


already spent a day on this. I firstly downloaded 4.17 version and this error happened, then on a forum someone says ‘it’s fixed in 4.18’, so I removed 4.17 and downloaded 4.18, same error. Does anyone have a fix?

THANKS!

https://forums.unrealengine.com/development-discussion/engine-source-github/91044-error-compiling-ue4-on-fedora-24
this will help you out it helped me :slight_smile: