When I read the UGS tourial, it using the BuildEditorAndTool.xml Graph to build the precomiled binaries editor. Using Precompiled Binaries in Unreal Game Sync for Unreal Engine | Unreal Engine 5.3 Documentation | Epic Developer Community | Epic Developer Community
I don’t know if I need to add the Licensee and Versioned parameter.
I find that, it will prompty the windows to display the plugin which only contain major.minor is mismatch with current version 5.3.2 . How to disable it.