Hi!
I’ve just started learning Unreal and I have found that I can add a UBoxComponent in an Actor class or set a collision to the Static Mesh.
Which one is the best? Or, probably, there isn’t any different between the two methods.
Thanks a lot!
Hi!
I’ve just started learning Unreal and I have found that I can add a UBoxComponent in an Actor class or set a collision to the Static Mesh.
Which one is the best? Or, probably, there isn’t any different between the two methods.
Thanks a lot!