Uber Hi-Res Earth Shader - Work In Progress

Thanks :slight_smile: Once the cloud-shadowing and detailing is back in it should look ever better :smiley:

As for performance, I WAS noticing spikes when streaming in the textures (lots of things being dumped in and out of GPU memory each frame). Since then I’ve turned off the Mip-Maps (no aliasing artefacts yet) and the performance remains a solid 120 FPS wherever I am in the scene! Still more to do:

  • Terrain Normal Mapping + Fine Detail Textures
  • Specular Masking for Terrain & Oceans
  • Better Clouds
  • Thunderstorms
  • Northern Lights
  • Pollution Atmosphere Layer
  • White Atmosphere Layer
  • Sexier Water

SOON