How to solve error during packaging
UATHelper: Packaging (Windows): C:\Program Files\Epic Games\UE_5.5\Engine\Source\Runtime\Engine\Classes\Engine\Light.h(86): Error: Found EOF while parsing Member variable declaration in class ‘ALight’
PackagingResults: Error: Found EOF while parsing Member variable declaration in class ‘ALight’
UATHelper: Packaging (Windows): C:\Program Files\Epic Games\UE_5.5\Engine\Source\Runtime\Engine\Classes\Engine\SkyLight.h(24): Error: Found ‘>’ when expecting ‘,’ or ‘)’ while parsing Member variable declaration in class ‘ASkyLight’
UATHelper: Packaging (Windows): Total of 0 written
UATHelper: Packaging (Windows): Total execution time: 0.88 seconds
PackagingResults: Error: Found ‘>’ when expecting ‘,’ or ‘)’ while parsing Member variable declaration in class ‘ASkyLight’
UATHelper: Packaging (Windows): Took 0.95s to run dotnet.exe, ExitCode=6
UATHelper: Packaging (Windows): UnrealBuildTool failed. See log for more details. (C:\Users\GIGABYTE\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.5\UBA-T1BetaVer01-Win64-Shipping.txt)
UATHelper: Packaging (Windows): AutomationTool executed for 0h 0m 2s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=6 (6)
UATHelper: Packaging (Windows): BUILD FAILED
PackagingResults: Error: Unknown Error