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UAT build error


UATHelper: Packaging (iOS):   ld: could not reparse object file in bitcode bundle: 'Invalid bitcode version (Producer: '1100.0.33.8.0_0' Reader: '1001.0.46.4_0')', using libLTO version 'LLVM version 10.0.1, (clang-1001.0.46.4)' for architecture arm64
UATHelper: Packaging (iOS):   clang: error: linker command failed with exit code 1 (use -v to see invocation)
PackagingResults: Error: linker command failed with exit code 1 (use -v to see invocation)

Does anyone know what causes this? I’m using UE 4.23.1 on Catalina but with XCode 10.3. XCode 11 still can’t build shaders.

Edit: Bitcode In Shipping was enabled. Disabled, fixed.

Hi did you find the solution ?