Is there a local UE4 .uasset library planned? I mean like the content browser but project-independant, so you can rightclick your assets in your project and put them in this library or you can copy them filebased into it.
And if you start a new project you could drag&drop wanted assets from the library into your empty project?
I don’t know if I missed something and it’s already there somehow, but if it’s not, would you consider it?
Any other devs out there who might find this useful?