Uasset File Recovery

Hello,

I accidently deleted my UE5 Game project. I managed to save all files of my project, but files are seperated and i need to create new project and import every .uasset file into blank project.

I couldn’t find a way import any of the .uasset file into blank projects, could you help me please? :slight_smile:

Thanks,

.uasset is not a file format that can be “imported”, per se. But if you have a new project in the same engine version that those uassets were created in, they should still function. So you would copy and paste them into the correct folders, and as long as all the relative paths are accurate they should show up and behave as expected.

If you have BP_MyBlueprint.uasset in the /Content/ folder in File Explorer, but don’t see it inside the actual Content Browser after restarting the project, it was either created with another engine version, or it could be corrupted. If you brought these assets out from the Recycle Bin, they should be okay, but if they were recovered from the harddrive with a special tool, there’s a chance they could be corrupted.

I did with a special tool, and yes they seem to be corrupted. Is there any way to repair the .uasset files?

As far as I know, there is no way to repair it. Uassets are binary files, which makes that tricky.

It’s too little too late, but make sure to back up your projects as you go, ideally using source control like Git, Perforce, or Subversion. It’s not just to protect against a catastrophic failure like this, but also to protect against a minor code change that could break everything temporarily and needs to be reverted to a working version.

There was a SAVED folder inside of Disk C-> App Data → Unreal Engine 5.3 → Local → Autosaves. That saved files are not corrupted and i didnt even needed the recovery tool for that. They was just inside the windows folder.

Thanks for replies everyone.

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