Uasset dissapears

Gotten the problem a couple of times now where a function or a material disappears from the content browser. If I recreate a material with the same name with the same name I get an error. It does exist in the unreal project, and it was gone from the content browser when I opened the project. It was there when I closed it last time. Not sure where in the file structure it lives now.

Did you try typing part of the name into the search bar, from the top folder?

Yeah, nothing comes up. Something got broken somewhere, since it is in the folder still, but not showing up in content browser.

One reason things will be visible in the operating system, but not in UE, is downgrading engine versions. Did you ever do that?

You could also try to right-click the content folder in the editor and select “Fix redirectors in folder” and restart the editor. That tends to clean the file structure when I move things around and it gets confused.

No, but I had a few incidents the day before were unreal crashed, so its probably related to this in some way. Guess the uasset is corrupted. Tried to use an uasset from the backup, but that didnt show up either. Guess I need to go into c++ to understand this better, and thats outside my scope. I just recreated the materials for now and hopefully it stops from happening. Thanks for the input.

Thanks, didn’t work on this one, but that’s a handy tip.

If your engine crashed and was mid-write the file may have gotten corrupt.

Usually when this does happen the only way to get something back is to look into the autosave directory and hope what is there isn’t 20 versions old…