Hi. I am working on an Android game. I used to use UE 4.27 lately to package the game to Android ETC2. Back then the apk folder had an Apk file, an OBB file and an Uninstall file. It used to run fine on my phone. After I moved to UE 5.4.4, packaging is producing many more files and folders:
Why are those getting generated?
Are they important, what are their uses?
How can I tell the editor to only make the ones that UE4 used to make?
thanks