I have a problem with transparent materials in front of each other.
The material in the background also containts translucent properties, and it seems like it nulls out the material on the tree? Is there a setting I’ve missed here, or does this simply not work?
I didn’t include a picture of my material setup. It doesn’t matter how what nodes I use, as soon as I set the blend mode to translucent this happens.
Sorry if this is very obvious. I’m not very experienced with Unreal, and I didn’t find any problem similiar to this on here or by googling it.
With Opaque material ^
With Translucent material^