This is so confusing. For the longest time I thought I understood how a skeleton works:
When I attached underwear skinned to the same rig as my characters body is skinned to, the underwear do not move with it!
If I use the same animation blueprint for the underwear as the characters body is using, they both move but not in sync.
So how does this work in Unreal Engine? Are my undies using another instance of the skeleton? And thats why they arent moving, when the characters skeleton moves?
If so how can I attach my underwear to the characters body, using the exact same skeleton as my character is using?