You could do it on a level blueprint if you really wanted but thats not proper practice. Just create a new actor blueprint and then put your 2 door meshes inside there
This is (the one who posted earlier in the thread). I’m on my personal account because I prefer to separate work related from non-work related posts. As was saying, I run a stream on Wednesday and Friday nights from 8pm-10pm EST where I go over blueprint scripting, specifically this is geared towards helping those who are new to blueprints. If you show up tonight and remind me I’d be happy to go over how to set this up and why I chose to do it the way I did. The stream is http:// if you would like to come out. Hope to see you there!
First: left bottom one (the yellow one, "target-----relative location). What is it and how can I place it?
Second: the variable “SET” (I can imagine it´s an “promoted” variable from the one to his left)
Third: the “track” in the timeline node: I understand that the relative movement of the doors is controlled by the vector nodes below (with +200/-200), but I then I don´t now how the track itself looks like (is it a vector track or something else and which values must it contains?).
Sorry for my simple english, I´m from germany, hope you understand me nevertheless.
I recognize further that I need to get all this basic Bp-tutorial, for better understanding of all the functions/variables etc…since the whole “programming” process is new to me I´m a 3d-modeller in the car industry, but love the idea of getting into the game-stuff
I went over this on stream last week. If you’d like to watch the video for it, you can find it here: https://www…com/playlist?list=PLreL1rxcYwwal-jpHz5BQP3AcKtKFqmon
I just watched your stream, and thanks a lot for the help! Never thought somebody would really take my little beginner problem and make a stream out of it! It was perfect!
Happy to help, if you ever need assistance stop by the stream, Wednesdays and Fridays at 8pm EST. I can’t promise I’ll be able to figure out the error, but I can say that I’ll at least give it a shot!