Hello all, I am brand new to UE4 so I have decided to try my hand at creating a few simple projects. I have made a pong clone and a breakout clone as my first two games in UE4. The pong clone was made after deconstructing another pong project and the breakout game was made by myself with only references occasionally to my pong game. I’ve learned a lot this last week and a half and I’m excited to learn more so I’m requesting that you all look over my blueprints and let me know any best practices that I missed/inefficient code/easier and smarter way to do things. Thank you all so much.
Pong: Controls are A for up and Z for down (this file is so large because I accidentally added starter content)
Breakout: left arrow and right arrow to move, space to launch the ball.