Two Different Controls

I want to create two types of gameplay movement controls and camera views

The first one is the free look came with the WASD controls and rotation and the other is the top view camera with the click and drag to pan controls.

the thing is. Is there a way to dynamically switch between those two. For example when the CTRL + C is hit

Hey gogata,

you could try to use a bool/enum/whatever type you like variable to “remember” what mode you are in and just check for that variable in the input methods (like the one that’s called on pressing w, if you’re in top-down mode, just ignore it, otherwise move forward).
Additionally, you’d have to switch the camera position on pressing ctrl+c (or deactivate the camera and activate another, predefined camera)

I hope I could give you a starting point :slight_smile:

Good luck!

Thank you for the advice