Issue is when using the Two Bone IK system with World Space location my hands always rotate to face the x-axis. I don’t see any options within the Two Bone IK system that lets me fix this or anything that has to do with rotation at all.
This was asked a long time ago, but I have the same problem in version 5.4. I’m trying to correct the aiming pose for the weapon, but I can only change the position of the IK, not the rotation. In my IK rig, I have enabled exposing both the position and rotation for the goals, but here I see only the position working! I know that the IK rig node lets us change the rotations too, but it does not provide us with a gizmo like the two-bone IK does.